> For the complete documentation index, see [llms.txt](https://telgather.gitbook.io/telgather-litepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://telgather.gitbook.io/telgather-litepaper/seasonal-reward-architecture.md).

# Seasonal Reward Architecture

## POG Conversion, Competitive Rank NFTs, and Strategic Tradeoffs

Telgather’s end-of-season reward loop is designed as a **high-stakes ecosystem reset**, where gameplay activity (POG) is converted into scarce, performance-based rewards—balancing **instant yield**, **meta-game positioning**, and **collectible identity**.

This system turns player time into meaningful capital—while also resetting the board for each new cycle, ensuring fresh incentives and evolving strategy.

***

### 🗓️ Structured Seasonal Supply Model

Each Telgather season operates with **bounded emissions and fixed outputs**, ensuring deflationary cycles and a fair claim economy.

**Seasonal Constraints:**

* Each game has a **fixed POG cap** (e.g. 1B from Web3PvZ)
* A **cross-game leaderboard** aggregates player effort across all titles
* At season end, a **non-inflationary $TOG reward pool** is unlocked and distributed
* Rank is the only factor determining both **token share** and **badge tier**

***

### 🔁 The Burn-to-Claim Protocol

To access seasonal rewards, players must **explicitly commit their earned POG** to the season’s “Finalization Contract.” This is a **claim-or-carry tradeoff** mechanism.

#### 🔓 Claiming

* Depositing POG triggers:
  * **Permanent burn** of that POG
  * Proportional **claim of $TOG** from the fixed pool
  * Mint of a **Rank Badge NFT** based on leaderboard position

#### ❌ Opting Out

* Unclaimed POG is not eligible for any rewards
* Instead, it **rolls over into the next season** as a head start
* But: Carryover forfeits all immediate token rewards

> 🧠 *This introduces a meta-decision layer: short-term liquidity vs. long-term dominance.*

***

### 🏅 Rank Badge NFTs: Competitive Identity + Functional Boost

Rank Badges are **season-specific, performance-linked NFTs** that reflect a player's placement in the leaderboard hierarchy. They serve both as **flexible visual markers** and as **utility-bearing assets** for the next season.

**Utility Mechanics:**

* **Boosts POG earnings** next season based on tier:

|         | Tier          | Badge NFT Booster Effect |
| ------- | ------------- | ------------------------ |
| SUPREME | Top 0.1%      | 12.50%                   |
| AURORA  | Top 0.1%-0.5% | 10.00%                   |
| DIAMOND | Top 0.5%-1%   | 8.50%                    |
| TITAN   | Top 1%-5%     | 7.00%                    |
| GOLD    | Top 5%-20%    | 5.00%                    |
| SILVER  | Top 20%-50%   | 3.00%                    |
| BRONZE  | Top 50%-80%   | 2.00%                    |

* Each badge has a **unique visual frame** per season
* **Fully tradable mid-season**, enabling a secondary skill market
* Stackable but Maximum Pog Boost at 30%

#### 👑 Legendary Tier Badge (Top 10 Only)

* Unlocks exclusive access to **Master Quests**
  * Ultra-high difficulty PvE content
  * Enhanced $TOG drop rates and unique NFT loot
* Establishes **prestige meta** and vertical progression track

***

### ♻️ Seasonal Loop Dynamics

This reward structure creates a **closed, strategically rich seasonal economy**:

| System Layer          | Function                                        |
| --------------------- | ----------------------------------------------- |
| POG                   | Gameplay-based non-transferable proof of effort |
| Finalization Contract | Converts effort into $TOG and NFTs via burn     |
| Rank Badge            | Tradable, scalable performance artifact         |
| Carryover Mechanic    | Creates risk-reward meta across seasons         |
| Master Quests         | Gated elite content layer for top 0.1%          |

***

### 🧩 Design Philosophy

This isn’t a seasonal airdrop—it’s a **high-agency system** with built-in scarcity, tradeoffs, and identity layers.

* **Burn = deflation**
* **Rollover = strategic capital**
* **Badges = identity + reward velocity**
* **Leaderboard = performance economy**

> 🎮 *POG is not just playtime. It’s proof of capital efficiency, loyalty, and mastery.*
