> For the complete documentation index, see [llms.txt](https://telgather.gitbook.io/telgather-litepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://telgather.gitbook.io/telgather-litepaper/telgather-economy.md).

# Telgather Economy

### 💠 Total Supply: **1,000,000,000 $TOG**

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## Launch Chain: $TOG will be launched exclusively on the BNB Chain with possible future compatibility for utility or trading cross-chain.&#x20;

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There is **no public presale** and **no retail unlock** at launch. All token allocations are architected to reinforce **ecosystem scalability**, **player ownership**, and **long-term platform alignment.**

Rather than distributing tokens to speculative short-term actors, $TOG supply is embedded directly into Telgather’s **growth engine**—funding real contributors, real infrastructure, and real user expansion.

<figure><img src="/files/1Yc2wYV5ebb4bXl1rqVD" alt=""><figcaption></figcaption></figure>

For detailed tokenomics information, please refer here: <https://rows.com/spreadsheet/token-of-games-tog-cap-table-1UJhbD11TyZGCX9Ozwa1n1iymK9Zh10hq1uHzg6aKlT2/c9648432-2de1-4136-967f-9aab7fcfd48a#telgather-gaming-studios-token-cap-table>

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### 🏗️ Ecosystem-Embedded Allocations

The largest allocations are **locked into strategic actors and mechanics** that have directly enabled the success of Telgather’s flagship titles, including **Web3PvZ**, **Banana**, and **KumaJump**.

#### 🔹 Key Allocation Channels:

* <sub>**Regional distribution partners**</sub> <sub></sub><sub>with proven Telegram/LINE user penetration</sub>
* <sub>**On-chain liquidity partners**</sub><sub>, including market makers and Kaia-aligned liquidity routes</sub>
* <sub>**Game guild alliances**</sub> <sub></sub><sub>and PvP tournament infrastructure</sub>
* <sub>**Backend & infra contributors**</sub> <sub></sub><sub>to the Telgather Game Portal, SDKs, and dApp stack</sub>
* <sub>**Marketing syndicates & viral operator nodes**</sub><sub>—content creators, meme engines, and onboarding pipelines</sub>

### 🔒 Locked into Utility, Not Speculation

These tokens are **non-circulating** and **non-speculative** by design. Each allocation is **contractually tied to measurable ecosystem activity**, not time-based cliffs.

Tokens flow through:

* **Player staking pools**
* **KOL vaults & bounty systems**
* **Community mission layers** (quest, leaderboard, referral tree)
* **Seasonal $TOG claim contracts** linked to POG activity
* **In-game reward systems** with velocity caps and dynamic supply logic

> 💡 *Every unlock is a response to usage, contribution, or platform growth—not calendar dates.*

### 🧠 Design Principle: Growth-Gated Distribution

Up to **25% of total supply** is structured to distribute via **incentive-driven, on-chain infrastructure**, including:

* PvP arenas and leaderboard vaults
* NFT fusion sinks and upgrade loops
* Seasonal Game Pass channels
* Creator campaign deployments
* Governance participation locks

> 🎯 *Token supply doesn’t trickle—it activates when the platform scales.*
